| 1. Vertex shader versions | String | X | |||
| 2. Pixel shader versions | String | ↑ | X | ||
| 3. Pixel/Vertex Shader Versions | String | ↑ | X | ||
| 4. CUDA Version | String | ↑ | X | ||
| 5. DirectX Version | String | ↑ | X | ||
| 6. OpenCL Version | String | ↑ | X | ||
| 7. OpenGL Version | String | ↑ | X | ||
| 8. Shader version | String | ↑ | X | ||
| 9. Number of RT cores | String | ↑ | X | ||
| 10. Number of tensor cores | String | ↑ | X | ||
| 11. Maximum FSAA degree | String | ↑ | X | ||
| 12. Maximum degree of anisotropic filtering | String | ↑ | X | ||
| 13. Maximum number of pixel/vertex pipelines | String | ↑ | X | ||
| 14. Maximum number of texture units per pixel pipeline | String | ↑ | X | ||
| 15. Shader frequency | String | ↑ | X | ||
| 16. Number of ROPs | String | ↑ | X | ||
| 17. Number of pixel pipelines | String | ↑ | X | ||
| 18. Number of texture units | String | ↑ | X | ||
| 19. Number of general purpose processors | String | ↑ | X |
| 1. Display Port Version | String | X | |||
| 2. HDMI Type | String | ↑ | X |
| 1. Display port output | String | X | |||
| 2. Mini DisplayPort output | String | ↑ | X | ||
| 3. VGA output | String | ↑ | X | ||
| 4. USB Type-C interface | String | ↑ | X | ||
| 5. Number of DisplayPort Outputs | String | ↑ | X | ||
| 6. Number of DVI outputs | String | ↑ | X | ||
| 7. Number of DVI-D outputs | String | ↑ | X | ||
| 8. Number of Mini DisplayPort Outputs | String | ↑ | X | ||
| 9. HDCP support | String | ↑ | X | ||
| 10. Connector VESA Stereo 3-pin Mini-DIN | String | ↑ | X |
| 1. PCI Express Version | String | X | |||
| 2. Professional | String | ↑ | X |
| 1. GPU | String | X | |||
| 2. For mining | String | ↑ | X | ||
| 3. GPU code name | String | ↑ | X | ||
| 4. Video card type | String | ↑ | X |
| 1. Video processor codename | String | X | |||
| 2. Number of video processors | String | ↑ | X | ||
| 3. Number of supported monitors | String | ↑ | X | ||
| 4. Video card name | String | ↑ | X | ||
| 5. Video card developer | String | ↑ | X | ||
| 6. Process technology | String | ↑ | X |
| 1. Video card line | String | X |
| 1. Maximum Resolution | String | X | |||
| 2. Video memory size | String | ↑ | X | ||
| 3. Video memory size in detail | String | ↑ | X | ||
| 4. 3-way SLI support | String | ↑ | X | ||
| 5. CrossFireX support | String | ↑ | X | ||
| 6. NVLink support | String | ↑ | X | ||
| 7. Quad SLI support | String | ↑ | X | ||
| 8. Support for TurboCache/HyperMemory mode | String | ↑ | X | ||
| 9. Ray tracing support | String | ↑ | X | ||
| 10. Video memory bus width | String | ↑ | X | ||
| 11. Memory bus width | String | ↑ | X | ||
| 12. Video memory type | String | ↑ | X | ||
| 13. Memory type | String | ↑ | X | ||
| 14. Video memory frequency | String | ↑ | X | ||
| 15. Video processor frequency | String | ↑ | X | ||
| 16. GPU frequency | String | ↑ | X | ||
| 17. Memory frequency | String | ↑ | X |
| 1. Low Profile Card | String | X |